Read Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library) by Peter Walsh Online

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Targets experienced computer game programmers as well as those interested in computer game development....

Title : Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)
Author :
Rating :
ISBN : 1556229682
Format Type : Paperback
Language : English
Publisher : Wordware Publishing, Inc 1st edition May 25, 2003
Number of Pages : 600 pages
File Size : 960 KB
Status : Available For Download
Last checked : 21 Minutes ago!

Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library) Reviews

  • J. Jessup
    2019-05-20 19:54

    "Advanced 3D Game Programming with DirectX 9.0" by Peter Walsh covers a broad range of subjects critical to making games: graphics, artificial intelligence, networking, and mathematics. Priced at just under $60, the book contains eleven chapters that span approximately 520 pages.

  • Marco Alvarado Perez
    2019-04-30 21:56

    I learned programming DirectX 8 months ago just using the SDK, and that created several holes of knowledge on my mind. Now with Advanced 3D Programming with DirectX 9.0, I filled out the missing ideas. This book is clearly explained, and the intro sections could guide a newbie into the field of 3D programming. The code is also easy to understand, and many tables of structures and values where printed on the book, so you don't have to look inside the SDK. Most common fields and values where bolded and explained, making this book useful as a short reference, that's nice. Also, I really enjoyed looking at the pictures on how lighting, texture operations and many other techniques modify the 3D scene. This book is well illustrated.

  • C. madrazo Pimienta
    2019-04-21 19:59

    Because it covers all principal topics on game programming in a straight to the point way and with C++ code, makes it a practical book for learning fast and concise. it is possible to develop an application in less than a semester. I recommend it to students and people who prefer reading a book than the DX API documentation from the screen. Hope to see "Advanced 3D Game programming with DX10" someday (anyway it should be called "Intermediate" instead of "Advanced")

  • Constantinou Christos
    2019-05-05 16:57

    For the most part of this book, its trying to fill its 500 pages with images and function references that are essentially a copy/paste from the freely available DirectX SDK. The book's content is either SDK material or completely basic stuff. Even the introductory books that I have read are far more advanced than this one.

  • Matthew J Ruggiero
    2019-05-18 17:54

    I only rate this one star because I cannot rate it no stars.